Xbox is a video gaming brand created and owned by Microsoft. It represents a series of video game consoles developed by Microsoft, with three consoles released in the sixth, seventh, and eighth generations, respectively. The brand also represents applications (games), streaming services, an online service by the name of Xbox Live, and the development arm by the name of Xbox Game Studios. The brand was first introduced in the United States in November 2001, with the launch of the original Xbox console.
The most powerful console yet, designed for a console generation that has you, the player, at its center. Xbox Series X will set a new bar for performance, speed and compatibility all while allowing you to bring your gaming legacy forward with you and play thousands of games from four generations.
Next Generation Graphics
Today, gamers are demanding more and more games run at 60 frames per second (fps) with high visual fidelity and precise, responsive input. Developers have come up with creative solutions, such as dynamic resolution scaling, to maintain high image quality while not compromising on frame rate, but this is often done to work around the limitations and constraints of current generation hardware. That’s all about to change with Xbox Series X. It’s not just about making games look better, though. It’s about making games play better too.
The team knew they needed to build a next-generation console that could run games in 4K at 60 fps with no compromises for developers. They challenged themselves to deliver a level of performance which was thought impossible on the console, including support for up to 120 fps for the most demanding and competitive games.
Introducing New Generation Games
While they believe resolution and frame rate are creative decisions best left in the hands of title developers, the team ensured that the system was able to support the needs of the largest blockbusters, competitive esports, and innovative independent creators such as
- Final Fantasy XV
- Assassin’s Creed Odyssey
- Red Dead Redemption 2
In order to support those needs, the team strengthened its long-term partnership with chipmaker AMD, Which began working with the Xbox team over 15 years ago. These next-generation architectures deliver a new level of performance that lets developers create realistic and immersive experiences as we’ve never seen before.AMD seeded a next-generation DirectX ecosystem that will continue to push the industry forward.
Large open-world games where players have the freedom to play and explore in their own way and at their own pace have a new update so expectations of a living, dynamic world have increased. To make these universes even more dynamic and feel like large, high fidelity worlds requires high processing power and the ability to stream assets in extremely quickly (epic elevator rides or lengthy hallways are good examples of how developers creatively hide assets loading in).
Quick Resume Technology
Loading times will be eliminated between levels or create fast travel systems that are just that: fast. There’s also the new Quick Resume technology that we outlined in our last blog post. With current-gen consoles, you can resume the last game you played. However, since most players play (on average) three to four games a month, the team wanted to give them the option to switch between them easily and quickly. With Quick Resume, you can resume multiple games with the press of a button, instantly jumping back into the action, right where you left off, for multiple titles at the same time.
What’s more, the team has also designed the system to enable cross-generation multiplayer, as well as introduce new features such as Smart Delivery, which ensures you only have to purchase a title once, knowing you will get the best version of the title on whatever Xbox console you choose to play on